Unity Tutorial: Working with Scenes
Scenes are used to store our levels but we can also use them for more than that. We’ll take a look at how to switch between scenes, how to setup a simple loading screen, and how to setup persistent scenes (aka. bootstrapped scenes) that will always be present and which we can use for passing information between scenes easily.
Find the code here: https://github.com/GameDevEducation/DevEssential_Scenes