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Home
Portfolio
Blog
GameDev Education
All tutorials
Tutorials
C# Fundamentals
Getting Started
Intermediate Techniques
Game Components
Render Pipelines
Universal Render Pipeline
High Definition Render Pipeline
Movement Controllers
First Person Character Controller
Spaceship Controller
AI and Pathfinding
Artificial Intelligence
Pathfinding
Procedural Generation
Visual Effects
Build From Scratch
Pong
Contact
← All Categories
51:09
Unity Tutorial: Getting started with scripting in C# and Unity
C# Fundamentals
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Unity Tutorials
10 views
52:46
Unity C# Tutorial: Branching: Having your code take different paths
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Unity C# Tutorial: Containers: Using arrays, lists and dictionaries
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Unity C# Tutorial: Functions: Making reusable blocks of code
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Unity Tutorials
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Unity Tutorials
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Unity C# Tutorial: Communicating between your classes/objects
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Unity C# Tutorial: Using Enums and Switches
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Unity Tutorials
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Unity C# Tutorial: Working with Inheritance
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Unity Tutorials
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28:13
Unity C# Tutorial: Going deeper with variables
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Unity Tutorials
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Unity C# Tutorial: Using LINQ (Language Integrated Query)
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Sub Categories
Artificial Intelligence
23 videos
Build From Scratch
5 videos
C# Fundamentals
18 videos
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3 videos
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30 videos
Getting Started
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High Definition Render Pipeline
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Intermediate Techniques
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Mobile Development
1 video
Pathfinding
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Procedural Generation
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Real Time Strategy (RTS) Series
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Spaceship Controller
7 videos
Universal Render Pipeline
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User Interfaces
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Visual Effects
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