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Iain McManus Iain McManus Iain McManus Iain McManus
  • Home
  • Portfolio
  • Blog
  • GameDev Education
    • All tutorials
    • Tutorials
      • C# Fundamentals
      • Getting Started
      • Intermediate Techniques
    • Game Components
    • Render Pipelines
      • Universal Render Pipeline
      • High Definition Render Pipeline
    • Movement Controllers
      • First Person Character Controller
      • Spaceship Controller
    • AI and Pathfinding
      • Artificial Intelligence
      • Pathfinding
    • Procedural Generation
    • Visual Effects
    • Build From Scratch
      • Pong
  • Contact
Iain McManus
  • Home
  • Portfolio
  • Blog
  • GameDev Education
    • All tutorials
    • Tutorials
      • C# Fundamentals
      • Getting Started
      • Intermediate Techniques
    • Game Components
    • Render Pipelines
      • Universal Render Pipeline
      • High Definition Render Pipeline
    • Movement Controllers
      • First Person Character Controller
      • Spaceship Controller
    • AI and Pathfinding
      • Artificial Intelligence
      • Pathfinding
    • Procedural Generation
    • Visual Effects
    • Build From Scratch
      • Pong
  • Contact

Hi! If you’d like to get in contact with me please give me a shout on Twitter (@IainTheIndie) or on LinkedIn.

Latest Tutorials

Unity Tutorial: RTS Series - Part 1 - Camera
45:46
Unity Tutorial: RTS Series – Part 1 – Camera
Posted on January 13, 2023
Game Components, Real Time Strategy (RTS) Series, Unity Tutorials
Unity Tutorial: Biome Based Procedural Generation - Part 9 (Adding Grass)
56:54
Unity Tutorial: Biome Based Procedural Generation – Part 9 (Adding Grass)
Posted on January 13, 2023
Procedural Generation, Unity Tutorials
C# Design Patterns: Command and Processor
35:21
C# Design Patterns: Command and Processor
Posted on December 9, 2022
C# Fundamentals, Unity Tutorials

Recent Posts

  • Technical Breakdown: You Will Be Found August 26, 2021

  • Making an MMO screensaver: Here’s how I built it May 21, 2020

  • Making 12 Games in One Year: Here’s what I learnt January 11, 2020

  • Monument Post Mortem September 10, 2017

  • Together Postmortem March 27, 2017

Categories

  • Indie Development
  • Post Mortem

Archives

  • August 2021
  • May 2020
  • January 2020
  • September 2017
  • March 2017
  • February 2017

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