Unity Tutorial: Creating a bootstrap scene


Bootstrapped scenes are ones that can load themselves. These are really handy for working with things like game settings or if we want information to carry over between levels. This tutorial walks through creating a bootstrap scene. It also looks at an alternative approach that isn’t linked into a scene and which is lazily instantiated.

Find the code here: https://github.com/GameDevEducation/DevToolkit_BootstrappedScenes