Unity HDRP Tutorial: Edge Detection Effect


In this tutorial we’ll take a look at how to create a custom post processing effect in the High Definition (HDRP) pipeline in Unity. The effect we’ll setup will be a Sobel based edge detection which uses the depth and normal information to draw the outlines.

📂 Grab the full project ➠ https://github.com/GameDevEducation/HDRPTutorial_SobelEffect