Unity Tutorial: First Person Controller (Part 10 – Variable Gravity)

In this next part of the first person controller we’ll be adding in support for the gravity system that the Spaceship controller used. We’ll update the character controller so that no matter which way gravity is coming from we can still jump, look, walk up slopes and stairs and generally function as if we weren’t walking on the ceiling.

📂 Grab the full project ➠ https://github.com/GameDevEducation/UnityTutorial_CharacterController/tree/Part-10-Variable-Gravity-Support