Unity Tutorial: Biome Based Procedural Generation – Part 12 (Valheim style biome generation)
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In this next part of the procedural terrain generation we are going to setup Valheim style biome generation where particular biomes are more likely in particular locations.
📂 Grab the full project ➠https://github.com/GameDevEducation/AdvancedDeepDive_ProcGenTerrain/tree/Part-12-Biome-Improvements-Ending-Point