[Developer Deep Dive] Creating cutscenes and more with Timeline
A good cutscene can really enhance a game but creating them isn’t always easy. Timeline is however a great way to make it much easier. We’ll see how to use it to setup a simple cutscene complete with moving elements, a moving player, switching between cameras and some fancy fading.
Find the code here: https://github.com/GameDevEducation/DeepDive_Timeline