Audio Mixers are a built in part of Unity that allow us to manage complex audio setups easily and with much less overhead. In this Developer Deep Dive we’ll see how to setup audio mixers; create separate channels for sound effects and music; automatically lower the volume (duck) one channel based on audio on another; and, how to vary the audio effects based on where we are in the world.
Find the code here: https://github.com/GameDevEducation/DeepDive_AudioMixers