Unity Tutorial: Character Controller (Third Person Camera Modes)
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In this next part of the character controller series we’re going to look at expanding our third person camera options to create an “”unlocked”” camera where the character facing is based on the direction of movement.
📂 Grab the full project ➠https://github.com/GameDevEducation/UnityTutorial_CharacterController/tree/Part-18-Third-Person-Camera-Modes