Unity Tutorial: Biome Based Procedural Generation – Part 12 (Valheim style biome generation)

In this next part of the procedural terrain generation we are going to setup Valheim style biome generation where particular biomes are more likely in particular locations.

📂 Grab the full project ➠ https://github.com/GameDevEducation/AdvancedDeepDive_ProcGenTerrain/tree/Part-12-Biome-Improvements-Ending-Point